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Frequently Asked Questions

Question: What is the difference between source code and object code?

FAQ about Reverse Engineering -- Chilling Effects Clearingho...
Answer: Source code is the category of computer language instructions that is most frequently written and read by software programmers. A computer cannot generally run a program in source code form though. The source code is translated, with the use of an assembler or compiler, into a language form that contains instructions to the computer known as object code. See similar questions...

Do I need to include the source code for such Program with the object code distribution?

Common Public License (CPL) Frequently asked questions
No. But you do need to include a statement that the source code is available from you and information on how to obtain it. Yes. The object code for the product may be distributed under a single license as long as it references the CPL portion and complies, for that portion, with the terms of the CPL. See similar questions...

Where is the source code?

The Debian GNU/Linux FAQ - Debian??LFS??Gentoo?????? - Linux...
Source code is included for everything in the Debian system. Moreover, the license terms of most programs in the system require that source code be distributed along with the programs, or that an offer to provide the source code accompany the programs. The source code is distributed in the pool directory (see What's in the pool directory?, Section 5.10) together with all the architecture-specific binary directories. See similar questions...

Can you show me an example of source code for a persistent object?

NPersist.com
Sure! Here is the source code, both in C# and Visual Basic.NET versions, for an 'Employee' class implementing the necessary requirements for persistence with NPersist: See similar questions...

When would I need to buy source code ? Does the source code license include any object licenses ?

Frequently Asked Questions
Generally source code customers need to port to an unsupported platform, have an escrow requirement or need to enhance the WM_MOTIF API. Source code also gives you full control over the implementation of the API functions. Source is intended to meet those special needs and does not include nor does it substitute the object license. Source code owners still need an object license per developer for each platform where you will be linking applications with WM_MOTIF. See similar questions...

What is the difference between source code and compiled code?

Open Source
Source code is the high-level programming language that human programmers use to build computer programs. Anyone educated in a particular programming language (e.g. C++, java) can understand and edit source code in that language. Compiled code is source code translated or compiled into a language that computers can understand (compiled code is also called binary code). No human can understand or edit compiled code. See similar questions...

Do you provide source code for the benchmark?

SPECjAppServer2004 Frequently Asked Questions
Yes, but you are required to run the files provided with the benchmark if you are publishing results. As a general rule, modifying the source code is not allowed. Specific items (the load program, for example) can be modified to port the application to your environment. Areas where you are allowed to make changes are listed in the SPECjAppServer2004 Run and Reporting Rules. Any changes made must be disclosed in the submission file when submitting results. See similar questions...

What's the size of MediaPortal source code?

FrequentlyAskedQuestions - MediaPortal Wiki Documentation
The MediaPortal source code is about 160MB. However, SVN uses compression so only 66MB need to be downloaded, if you download the needed main trunk only. All other branches should not be downloaded. See similar questions...

Is LimeWire's source code available?

Frequently Asked Questions - LimeWire
Yes it is. LimeWire is open source, which means that anyone can view or change the source code. Please check http://www.limewire.org. You can sign up and obtain the source code there. See similar questions...

Where can I find Flash game source code?

Forum FAQ - GameDev.Net Discussion Forums
Many of the tutorials listed above contain example code for games, however here's a few extra links for full Flash game source. See similar questions...

Can I get a copy of the source code for SpamCop?

SpamCop FAQ
No. While Julian did try to open up the program by putting it under General Public Licence (GPL) at SourceForge, the project never generated much interest among developers. SpamCop has since been sold to private interests. The SpamCop Reporting and Blocking List services are owned by Ironport Systems, Inc. The SpamCop Filtered Mail Service is owned by Corporate Email Services (CESMail). See similar questions...

Can I get access to Haxial source code?

Haxial FAQ
No, sorry. Most software companies do not give their customers access to source code. Haxial is no exception. See similar questions...

edit] What about the source code?

World Wind FAQ - World Wind Wiki
The source code is for developers. It is an additional download to the Full Install. If you just want to use World Wind and look around, all you need is the Full Install. If you want the source code as well, download both. Once you run the full install, copy the Data directory from your World Wind full install directory into your source directory. World Wind was not designed for Windows Vista but can run on it. See similar questions...

How do I know which object code to use for a GL transfer?

GL FAQs
Expenditure Projects are used in GA and are set up to receive all expenditure (Labor and OTPS) charges. Note: It is common for a single project to be used in GL to accept revenue and be used in GA to accept expenditures. This is referred to as a P-A-P project/award structure. When viewed in GA, all expenditure detail is available. When viewed in GL, all deposit detail and expenditure summary information is available. See similar questions...

Q: Is there any sample source code to look at?

D-Mod Author's FAQ Revision 1.3
A: The entire source code to Dink Smallwood (the game, not the engine) is included. If you copied everything from your CD's "develop" dir, then you'll notice a ZIP file called source.zip in your main Dink dir. It has all the .C source files for Dink. Many of them, just as enemy scripts & weapon scripts, are totally easy to use in your own D-Mod! Make a directory under your main Dink directory called SOURCE and unzip this file into it. See similar questions...

Can I download programs (or source code, etc.) from these pages to use on my computer?

NASA - JPL Solar System Simulator
Not yet... but I am working on making the softare public domain, and building a Mac OS X version which may be out in March 2005. The Simulator is not 100% bug free (especially when viewing Saturn very zoomed in or in certain geometries). Try again from a slightly different viewpoint or field of view. There is a bug list that gets worked on every couple of months. See similar questions...

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