Question 7: How do I compile Visual C++ applications for Bentley InRoads?
SELECTservices | 6218 - Bentley InRoads SDK FAQIn order to have access to the InRoads SDK function signatures, set the Additional include directories under Project > Settings > C/C++ tab > Preprocessor Category to point to: the current location of the InRoads SDK for example; c:\Bentley\Selectcad\sdk. In order to link, go to the Project Settings dialog and the Link tab and set Object/library modules to: the current location of SCadSDK.lib. For example, C:\Bentley\SelectCAD\sdk\SCadSDK.lib.
Question 4: How do I compile Visual Basic applications for Bentley InRoads?
SELECTservices | 6218 - Bentley InRoads SDK FAQAnswer: It depends on whether you are going to create an In-Process or Out-Of-Process application. Below is the process for both: Compile with Project Type as "ActiveX DLL". Use the installed VBSamples InProcess example as a template. Copy the contents of the InProcess directory to a new directory and rename the project (vbp) file. Either modify the startForm.frm or delete it and create a new startForm.frm. A startForm.frm is required. Compile with Project Type as "Standard EXE" . See similar questions...
Question 5: How do I run Visual Basic applications for Bentley InRoads?
SELECTservices | 6218 - Bentley InRoads SDK FAQAnswer: Again, this depends on whether the application is In-Process or Out-Of-Process. Below are explanations for both: See similar questions...
Question 6: How do I debug Visual Basic applications for Bentley InRoads?
SELECTservices | 6218 - Bentley InRoads SDK FAQGo to Tools > Run Macro and select Visual Basic DLL. The focus will flip back to VC++ at the breakpoint. All you need to do to debug an Out-Of-Process application is, use the Visual Basic debugger commands. See similar questions...
Question 8: How do I run Visual C++ applications for InRoads?
SELECTservices | 6218 - Bentley InRoads SDK FAQFrom the InRoads Explorer go to Tools > Run Macro, then select the Visual C++ DLL file(Release configuration). See similar questions...
Question 9: How do I debug Visual C++ applications for InRoads?
SELECTservices | 6218 - Bentley InRoads SDK FAQFrom the InRoads Explorer, Tools->Run Macro, then select the Visual C++ DLL file(Debug configuration). The screen will flip back to VC++ at the breakpoint, use the VC++ debugger commands to step through the code. See similar questions...
Question 1: What is the Bentley InRoads SDK?
SELECTservices | 6218 - Bentley InRoads SDK FAQAnswer: The Bentley InRoads SDK provides interfaces for Visual Basic, Visual C++, and MDL development tools that will allow you to create custom applications in the following areas: See similar questions...
Question 2: What hardware/software do I need to run the Bentley InRoads SDK?
SELECTservices | 6218 - Bentley InRoads SDK FAQAnswer: InRoads SDK is available on request to members of the Bentley Developer Network . You will need a version of Bentley InRoads SDK that is compatible with the version of your Bentley InRoads installation. Below are the hardware and software requirements for InRoads SDK: Note: Be sure to add the location of the InRoads dlls to your PATH environment variable for example: c:\bentley\SelectCAD\bin. See similar questions...
Can I compile legacy C applications to hardware?
SystemCrafter - FAQYes. You may need to refine them to use the subset of SystemC that SystemCrafter SC supports. After your initial prototyping, you will probably also want to consider further refinements to produce more efficient hardware. See similar questions...
I get a bunch of compile errors in graph.h using M$ Visual C++, what's wrong?
FAQThere were some incompatibilty issues. Get the latest version of graph.h and assign4_a.h and be sure that your declaration matches the revised one. See similar questions...
How can I compile FreeSwitch with Microsoft Visual C++ 2005 Express Edition?
FreeSwitch FAQ - FreeSWITCH WikiInstall the Microsoft Platform SDK and Visual C++ 2005 and than you have to make steps written on http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/ . Import Freeswitch.sln and let's build. After importing you can ignore messages 'Solution folders are not supported in this version of Visual Studio."???The default build is the Debug build at the moment. See similar questions...
Is C++ a superset of C? Can I use a C++ compiler to compile C code?
Infrequently Asked Questions in comp.lang.cC++ is a superset of something, we're not sure what. You can use a C++ compiler to compile C code, but the results may surprise you. See similar questions...
I don't want to/can't get the makefile working with Microsoft Visual C++. How do I compile ODE?
FAQ - ODE WikiBasically, you create a project, tweak some of the options for the config.h header, add all the cpp files in ode/src/ (except for a few that cause problems) into the project, include the drawstuff files, add all necessary include directories, add opengl32.lib and glu32.lib to the link line, and compile. Detailed instructions can be found in the Building ODE with MSVC6 section. Add the resource files "ode/drawstuff/src/resources.rc" and "ode/drawstuff/src/resource.h" to your project. See similar questions...
How do I compile and run my C++ procedures for Lab 1?
CS 241 Frequently Asked Questions (FAQs)For the "B" part (including the version in which you also return the pair of points along with the distance), you are expected to put your divide-and-conquer algorithm in a file called "closest-pair.cc" You will also need to modify lab1b.cc as indicated. A makefile is included with the provided code. Copy that into the directory with the rest of the code. Then just type "make". After successfull compilation and linking there will be a file called "lab1b.out". Just type "lab1b.out" to run it. See similar questions...
Can I use OCXs in my 16-bit Visual C++ 1.5x applications?
ActiveX Control FAQ - GeneralThe 16-bit version of Visual C++ (1.5x) only supports the development of OLE controls. It does not allow for the use of them in any way. Other 16-bit tools, such as Visual Basic 4.0 (16-bit) and Oracle's Power Objects, however, do allow their use. I think that Borland's 32/16-bit environment does allow their use too, but does not allow any "design time" configuration of the controls. See similar questions...
Why can't I use Visual C++ debugger with SDL applications?
Simple DirectMedia LayerYou need to pass the SDL_INIT_NOPARACHUTE flag to your calls to SDL_Init() to make the msvc debugger work. Otherwise the debugger will be unable to trace exceptions, and other debugging features like run to cursor won't work. See similar questions...
Why Visual C++?
Base One - Frequently Asked Questions about BFCVisual C++ is Microsoft's premiere Windows programming environment. While there are several interesting, up-and-coming contenders in the client/server marketplace, C++ has proven itself to be the best tool available today for building large-scale, mission-critical applications. Although "Fourth Generation" programming environments offer features for rapid development, the end-results are often disappointing or impractical for large-scale implementations. See similar questions...
Why does compile fail with: Don't know how to make pty_.c?
Expect FAQ (Frequently Asked Questions)From: libes (Don Libes) To: wren@io.nosc.mil Subject: Compile fails with: Don't know how to make pty_.c > I'm trying to compile Expect on hpux 9.01, > downloaded from ftp.cme.nist.gov expect.tar > after running config > the make fails with "Don't know how to make pty_.c. (compile fails) > I see three versions pty_sgttyb.c, pty_termios.c and pty_unicos.c in > the load, but the configure picked none of them. > I tried forcing to pty_termios. See similar questions...
Why are there linking errors when I compile 7-Zip or LZMA SDK with Visual C++ 6.0?
Frequently Asked Questions (FAQ)To compile sources you will need Visual C++ 6.0 or a later version. Some files also require a new Platform SDK from microsoft.com: http://www.microsoft.com/msdownload/platformsdk/sdkupdate/psdk-full.htm or http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ If you are using MSVC, specify the SDK directories at the top of the "Include files" and "Library files" directory lists. These can be found under "Tools / Options / Directories". The latest Platform SDK is not compatible with MSVC6. See similar questions...
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